Kings of War Scene Health Update: Why the Data Is More Complicated Now
Back in September, I wrote that the Kings of War tournament scene looked healthy. The argument was pretty simple: the […]
Back in September, I wrote that the Kings of War tournament scene looked healthy. The argument was pretty simple: the […]
On paper, Orcs in 4th Edition look like one of the easiest armies in the game to understand. The old
I just wrapped up a game with TastyBagel over at Regnum Aeternum. While we were playing, we were musing on
Early 4E Faction Performance: Ratkin Hype vs Reality We’re about 1,300 games into 4th Edition now. That’s enough to start
Adepticon 2026 wrapped up this weekend in Milwaukee. I didn’t make it this year (even though it was in my
Introduction Kings of War players love to debate balance. A faction wins a tournament and suddenly it’s “too strong.” A
Reedsburg, Wisconsin hosted the 2026 Northwoods GT, and it was exactly what a regional major should feel like: competitive, sharp,
Humans: still doing the most with the least. The Vibe Kingdoms of Men is the “toolbox” faction. You don’t win
In 2024, the data was clear: Kings of War was on a trajectory toward “Complexity Creep.” Total unique rules had
Over on the KOW Forums, I was asked: I would like to see a general overview. How many Warlords/Champions does
With the arrival of 4th Edition, the ground has shifted under our feet. New rules mean a new meta, but